Contest 140: African Jive
Welcome to the contest pages for Contest 140: African Jive.
This is a Caesar 3 contest, and should only be played with
Caesar 3 V1.0.1.0. Use the links below to download the starting positions:
African Jive (Easy Difficulty)
file is in sav format
African Jive (Normal Difficulty)
file is in sav format
African Jive (Hard Difficulty)
file is in sav format
Macintosh players, for whom the procedure of installing
contest files is a little more complicated, can find detailed instructions
here.
If you have any problems, please ask in the Forum.
Please take note that the CBC rules no longer allow free roads and material
changes either. A player may only play in a single difficulty. You have
to manually check you are playing with the right difficulty. The game
always stays at whatever level you played it at last time you played.
Select your difficulty level and restart the game!
Vous trouverez la traduction en français pour ce concours ici.
Story
Rome is in crisis. Drought and famine have swept the empire. Unbearable
heat, plagues of locusts and disease are prevalent throughout the land.
Rivers are drying up and people are starving. Surely we have been cursed
by the gods. The scientists say the world is getting hotter, and it is
difficult not to agree with them.
The whole land is a tinderbox, we cannot produce weapons in Rome because
of the fire risk. I need you to produce some weapons for Rome.
I was not planning to expand south into Africa just yet but my hand has
been forced. I need you to establish a strong military presence in Northern
Africa so that the empire might expand into new, unspoilt territories.
I want you to raise as strong an army as you possibly can, all within
5 years. I will use this army to take control of further territories in
the future. I don't anticipate you will face any military threat during
this time.
Special Rule for this Contest: Only one barracks allowed at any time.
Rules
Completion Criteria:
Save in Dec 946BC (not before, not after)
Favour 50
Culture 60
Prosperity 20
At least one fort of legionaries
Winning Criteria:
1. Number of legionary soldiers.
2. Number of weapons in warehouses
3. Cash in treasury.
Designer's Notes
African Jive was an entry in the CBC 2007 C3 Best Scenario
Competition.
This contest has THREE difficulties, Hard, Easy and Intermediate.
Hard is played on Hard difficulty in-game.
Intermediate is played on Normal in-game.
Easy is played on Easy in-game.
Please be sure to play at the correct difficulty.
Players who have won 2 or more C3 contests on Easy difficulty OR
one or more at Hard may not enter at Easy difficulty. Intermediate
is intended to cater for players who are ineligible for easy but don't
consider themselves to be expert players.
All difficulties are identical, except for differences caused by
playing at different in-game difficulties.
Players should note that due to tight contest scheduling NO EXTENSIONS
to closing date will be made for this contest.
African Jive was designed by Cesar20 and tested by goonsquad. Apart
from designer and tester, all other players are eligible to participate.
Contest closes 11.00pm Sunday 19 October 2008.
African Jive was designed by Cesar20 and tested by
goonsquad. Apart from designer and tester, all other players are
eligible to participate.
Contest closes 11.00pm Sunday 19 October 2008.
This contest has ended.
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