Subject: Sarmizegetusa - does it have to take 20 years?
From: Dragon @ p76.tc1.marlb.ma.tiac.com
Date: 9:27 a.m. 12/9/98

The only thing that's hard about this level is spelling it. Try the following strategy, which refers to some of my other posts.

1. Wall up the wolves behind aqueducts.
2. Build 2 or 3 standard 8x8 blocks of small-casa housing (described in 3 other posts) and start making and selling weapons and furniture. Plan where your aqueducts will go. There's lots of farmland but well-watered unobstucted space for housing blocks is at a premium. Building blocks where every house is 5 or 6 squares from the market is really important, so you need the 8x8 areas to build in later.
3. Build 2 barracks (in quick succession at 10% speed), and start 2 javelin units. Build a military academy when you can afford it.
4. Pacify the natives. Once they start buying, you'll be filthy rich.
5. As soon as a javelin legion is ready, send it to kill all the wolves behind the aqueducts, then rip down those aqueducts.
6. You'll be attacked from all 4 sides of the city, in the obvious places. As soon as you can afford it, wall each of them off behind a wall with a gatehouse and towers, about 8 squares from the edge of the board. Build 4 legion forts, one in each walled-in region. Put extra towers and wall segments in these regions. Maybe build some prefectures too.
7. Grow slowly, aiming for about 3% unemployment at all times. Your Peace rating will limit you. You'll need pottery to advance your housing. Keep 4 months of food on hand.
8. When an attack comes, send the nearby legion to the point of attack and dispatch all the others legions to come inside the walls. The first legion will pin down the invaders while your towers and later your javelins slaughter them. Just about the time the first legion is wiped out, the other three will finally arrive to finish the job. Do this right, and your main walls will never be touched. Good luck, though, when the Emperor wants your troops! Also when you get a local uprising and barbarians at the same time.
9. Once your Peace rating gets above 40, victory is within sight. Start importing oil and upgrade your housing to insulae. Keep your population at or just below 6000. Cities that use trade for income do better when they are smaller!
10. When your Peace rating gets above 50, you have one more battle. After you win it, tear down all your cheap housing and upgrade everything else with plazas, etc. This should take care of Prosperity the next January.
11. If necessary, build houses to get back to 6000 AFTER your prosperity is OK, then build what it takes to get Culture high enough. You have a year to do this.

It took me from AD 50 to AD 70 to win. Most of the time was spent waiting for the next attack so Peace could rise. A bit tedious... Has anyone figured out how to do this faster?

A nice feature of this city is that you can keep all your salary. I have 33,000 denarii to spend at the final level.









Subject: Did I miss something?
From: Marcus Maximus @ 38.208.214.85
Date: 11:34 a.m. 12/9/98

  In Reply to: Sarmizegetusa - does it have to take 20 years? posted by Dragon on 9:27 a.m. 12/9/98:


: 6. You'll be attacked from all 4 sides of the city, in the obvious places.

Where -- or maybe when -- does the attack from the forth side of the city occur? I recall attacks from near the entry road (the first attack, a native uprising, and possibly the fourth -- another native uprising), from near the exit road (two attacks by the goths, aided by all the natives in the world on the second attack), and from the gap between the hills on the board edge counterclockwise from the entry road edge (a native uprising). But I missed having one on the fourth board edge. When did that occur? (Must be late.) Not that I wasn't prepared for it. Had a solid wall of towers waiting for an attack that never came. (I won the game during the *middle* of the second Gothic attack.)

: 8. When an attack comes, send the nearby legion to the point of attack and dispatch all the others legions to come inside the walls. The first legion will pin down the invaders while your towers and later your javelins slaughter them. Just about the time the first legion is wiped out, the other three will finally arrive to finish the job. Do this right, and your main walls will never be touched. Good luck, though, when the Emperor wants your troops! Also when you get a local uprising and barbarians at the same time.

Another example of different strokes for different folks. I built four legionary and two aux inf on that level -- one legionary for the two sides I noted as only being attacked by natives, and two near the side that the Goths enter from. I had the aux inf on the entry road/exit road sides. I placed the legionaries in square, in front of the walls, with enough space for a aux inf to slip in between the legionary and the wall. Then I waited for the bad guys to come to me.

The legions close to the threatened area were near enough to the walls to allow them to deploy before battle was joined. (This includes the aux inf, which could move with amazing speed.) In all cases, the wall/aux inf/legion combo was sufficient to defeat the attack without taking anything other than trivial casualties.

Worst damage I took was when I dispatched troops for Caesar. Never had a legion threatened with extinction with the exception of one aux inf that didn't move fast enough in the Goth's first attack. It got caught and ground down, losing 3/4th of its strength.

I also *did* move walls around. During the first invasion by the Goths I built the walls/towers to block them on the farmland. Later, I put them up near the board edge (where the hills narrow), and tore down the ones in the farmland.

Legionaries in square seem pretty much invunerable to Gothic horse archers. Didn't lose any to the horse archers, even during a prolonged bout when the archers were plinking away at the legionaries and the tower ballistas were plinking away at the Goths. Eventually, the ballistas ran out of Goths to shoot at.









Subject: Re: Did I miss something?
From: Dragon @ pluto.dragonsys.com
Date: 4:57 p.m. 12/9/98

  In Reply to: Did I miss something? posted by Marcus Maximus on 11:34 a.m. 12/9/98:

:
:

You may be right about the fourth side. I'll check my saved game. It's possible that I walled up for an attack that never happened.






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