Excerpt from C3 Forum

Subject: Rates of Consumption

From Strato@bay1-102.quincy.ziplink.net

Date: 1:46 a.m. 3/6/99

I performed an experiment and I have determined the rates of consumption for oil, pottery, furniture, and wine. Note that the rates of consumption only apply to a house which requires the item. For example, the residents of a small casa may have pottery stored but they will not use it until they upgrade to large casa. Another note: these rates apply to all houses that require the given item; small insulae do not consume more pottery thangrand insulae or even luxury palaces. Well, anyway here are the numbers.

 

Pottery
2 units/month
Furniture
2 units/month
Oil
2 units/month
Wine
2 units/month - 4 units/month if house requires two types of wine

 

Initial delivery numbers are:

Pottery
32 units
Furniture
16 Units
Oil
16 Units

After the initial delivery a house will only maintain the following amounts:

Pottery
8 units
Furniture
4 units
Oil
4 units
Wine
4 units ( 8 units if house requires two types of wine)

Also a market will replenish its stocks when the number of units falls below 50; it will get 200 units if possible.

Finally, I noticed that a luxury palaceonly requires to three temples rather than four. And no I have not messed with the C3model.txt file.

My experiment ran over the course of 73 game months and the numbers never varied. If you want a copy of my saved experiment to verify it for yourself feel free to email me.

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