Contest 162: Fishopolis (C3 Edition)
Welcome to the contest pages for Contest 162: Fishopolis (C3 Edition)
This is a Caesar 3 speed contest, and should only be played
with Caesar 3 V1.0.1.0. Use the links below to download the starting positions:
Fishopolis (C3 Edition)(Normal Difficulty)
file is in sav format
Sorry this contest is not for MAC players due to the differences of
results for the goals chosen.
Please take note that the CBC rules no longer allow free roads. A player
may only play in a single difficulty. You have to manually check you are
playing with the right difficulty. The game always stays at whatever level
you played it at last time you played. Select your difficulty level and
restart the game!
Vous trouverez la traduction en français pour ce concours ici.
Story
For the best part of 50 years, Caesar's most eminent scientists and
engineers have been engaged in a top secret project. Scientists have for
centuries studied the properties of the herb silphium. The effects of
silphium in birth control in humans has long been known, but a more recent
and less well known discovery is its effect on fish, which Rome's scientists
have positively demonstrated to be completely the opposite. Scientists
have found that waters infused with silphium will support an astonishing
abundence of fish, the like of which has never been seen.
Following this quite momentous discovery the next step was for architects
and engineers to develop the optimal watercourse to put this discovery
into practice. Now, it is time for all this work to bear fruit. It is
believed that this waterway can support a Roman city of such a population
that has never before been imagined, most certainly never in a fishing
city. You have been selected as the Governor who will put half a century
of research and development into practice for the good of Rome. I want
you to build a city of unprecedented population, the largest population
ever seen in a Roman city producing its own food. It will take half a
lifetime to do it, of course, but succeed, and you will go down in history
as the greatest of all Rome's Governors.
Rules
Challenge 1 (Speed):
Completion Criteria: Population not less than 25,000 (the last population
milestone message in the game).
Winning Criteria: Completion Date (earliest wins)
Challenge 2 (Population):
No completion criteria
Winning Criteria: Population (Highest Wins)
Designer's Notes
This two part challenge will continue until there are no more players
working on it. It is envisaged that Challenge 1 will be closed first,
as it is the quicker to complete. You do not need to use the same city
build from Challenge 1 to complete Challenge 2, in fact as a notorious
builder of huge populations I would recommend a fresh start for Challenge
2.
Scores and current placings will be displayed on CBC for each city as
it is submitted. Also submitted cities will be available for download
by other players.
Entries should be submitted in the normal manner, but instead of a difficulty
level either 1 or 2 should be inserted, depending on which challenge the
entry is for, eg gs_fishopolis1_1.sav (the second 1 indicating it is my
first entry).
Normal CBC rules apply, except that strategy discussion is allowed throughout
the challenge. Players who have submitted are welcome to discuss how they
built their cities, and newer players using the ideas of stronger players
is fully encouraged.
You may send as many gifts to Caesar as you want, indeed you will need
to do this as eventually favor will drop to the point where you get invaded
by Caesar's legions.
Of course editing internal game files is a huge no-no. You could probably
fit 100,000 in one small tent by editing the C3model.txt, but it will
be immediately apparent upon loading an entry where this has been done.
It's interesting that 25,000 is the very last Population Milestone message
in C3. It is thought that this was the highest possible population envisaged
by the makers of this game.
To give some idea of what is possible, I was able in testing to reach
25,000 in well under 10 years, and in the second challenge reached almost
90,000. Others might be able to do better.
In both challenges, there is no requirement of stability. Your score
will be that which appears when your save is first opened. Of course,
in a city of the size anticipated in the second challenge, a lack of housing
stability is likely to have serious consequences in terms of the game's
walker limit.
The closing date on the game page is nominal only, it will be extended
as long as there remains interest in the challenge.
Important Note: Because the Mac version of C3 has higher data limits,
and also because Mac saves that have exceeded the PC data limit cannot
be loaded on a PC for checking, this challenge is open only to players
using the PC version of C3. We apologise to Mac players for this, but
there is absolutely no alternative.
Fishopolis (C3 Edition) was designed by goonsquad and tested by
Schwartzhorse.
This contest has ended.
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